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Deconstructor of Fun breaks down successful free-to-play games in search of what makes them fun - or not. All of the contributors to this site are both gamers and game makers.

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Deconstructor of Fun
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The Founder’s Dilemma: Equity vs. User Acquisition Financing
Sep 8

Sep 8 The Founder’s Dilemma: Equity vs. User Acquisition Financing

Michail Katkoff
Business

UA financing is one of gaming’s most powerful yet misunderstood growth levers. Here’s when it works, when it doesn’t, and why it might be the cheapest capital you’ll ever raise.

Leaving the Cradle: Trading Nordic Comfort for Mediterranean Chaos
Sep 1

Sep 1 Leaving the Cradle: Trading Nordic Comfort for Mediterranean Chaos

Michail Katkoff
Leadership

Mishka Katkoff and Phil Black are leaving the Nordic cradle for the sunlit chaos of Greece and Cyprus. Here’s why two game consultants traded comfort for motion, and what they’re taking with them.

Features Worth Stea… Borrowing: Lessons from Duolingo, Tinder, DraftKings, Crypto.com & BeReal
Aug 25

Aug 25 Features Worth Stea… Borrowing: Lessons from Duolingo, Tinder, DraftKings, Crypto.com & BeReal

Kate Halewood
Other

What makes you come back to an app every single day? Obviously, it’s not just streaks. Explore how top consumer apps are borrowing from the game design playbook to turn downloads into daily rituals.

5 Real Cases Where Better Data Questions Drove Game Growth
Aug 18

Aug 18 5 Real Cases Where Better Data Questions Drove Game Growth

Guest Writer
Business

From economy pitfalls to pricing strategy, here are 5 real-world cases showing how asking the right data questions can drive retention, revenue, and growth in games.

Fractional Work: A Midlife Crisis or a Career Hack or the Only Way to Stay Sane?
Aug 11

Aug 11 Fractional Work: A Midlife Crisis or a Career Hack or the Only Way to Stay Sane?

Michail Katkoff
Leadership

Why more leaders are going fractional: the ups, downs, and career truths of taking high-impact roles without going full-time.

HABBY’s Hybridcasual Empire: The Template That Built a Powerhouse
Aug 4

Aug 4 HABBY’s Hybridcasual Empire: The Template That Built a Powerhouse

Michail Katkoff
Business

HABBY has done what most mobile publishers only dream of: created a repeatable, monetizable model in a genre many dismissed as a fleeting trend.

How to Make Celebrity Endorsements Actually Work for Your Game
Jul 28

Jul 28 How to Make Celebrity Endorsements Actually Work for Your Game

Guest Writer
Business

Not all celebrity ads are created equal. Let’s dive into the data behind gaming’s biggest celebrity collaborations — from Gordon Ramsay to MrBeast — and see what makes some soar while others stumble.

What Happened to Coin Master After Monopoly Go! and What Happens Next
Jul 25

Jul 25 What Happened to Coin Master After Monopoly Go! and What Happens Next

Michail Katkoff
Business, Deconstructions

The brief history of coin looters and how to execute flawlessly when entering saturated markets

The Truth About Startup Life Nobody Tells You with Joseph Kim
Jul 21

Jul 21 The Truth About Startup Life Nobody Tells You with Joseph Kim

Michail Katkoff
Other

A brutally honest look at what startup life really costs, and why chasing success without purpose leaves founders burned out, broken, or both.

The Rise of Pakistan’s Game Development Scene
Jul 14

Jul 14 The Rise of Pakistan’s Game Development Scene

Kate Halewood
Business

Pakistan’s game development scene is growing from the ground up. Young devs are learning fast, failing fast, and building without a safety net.

Fair Weather Founders, Dead Equity, and the Cliff that Saves
Jul 7

Jul 7 Fair Weather Founders, Dead Equity, and the Cliff that Saves

Guest Writer
Business

Founder breakups are more common than you think, and dead equity can quietly kill your startup. The 2-year cliff can be a company saver. We break it down why it works with real founder stories.

The Startup That Wasn’t Meant to Scale:  A Conversation with Sophie Vo
Jun 30

Jun 30 The Startup That Wasn’t Meant to Scale: A Conversation with Sophie Vo

Michail Katkoff
Business

An honest conversation with Sophie Vo on walking away from the startup grind to build something radically different. She shares why true success is not about scale but about alignment, real impact, and building a business that actually feels like freedom.

Where Do Geogames Go After Niantic’s $3.5B Exit
Jun 23

Jun 23 Where Do Geogames Go After Niantic’s $3.5B Exit

Guest Writer
Business

If the last era of geogaming was defined by novelty, of catching Pokémon in your backyard and turning your evening walk into an XP grind, the next one will be defined by its depth.

What AI Is Really Doing to Games and the Game Industry
Jun 16

Jun 16 What AI Is Really Doing to Games and the Game Industry

Michail Katkoff
Business

Right now, we’re forcing AI into development without thinking long and hard about the implications. From ethical blind spots to broken career ladders, the future of game development might not be faster, just riskier.

Outsourcing Is Dead. Long Live Co-Development
Jun 10

Jun 10 Outsourcing Is Dead. Long Live Co-Development

Michail Katkoff
Business

Game studios are scaling smarter in 2025—co-development isn’t a backup plan anymore, it’s the new blueprint for building at scale.

Mobile Gaming in 2025: 10 Trends That Matter
Jun 5

Jun 5 Mobile Gaming in 2025: 10 Trends That Matter

Michail Katkoff
Marketing, Predictions

The hits are older. The players are smarter. And success is quieter. Mobile gaming’s mid-year status check is here—and it might not look like what you expected.

How Voodoo Builds Hits: Four Product Lessons from a 2000-Prototypes-a-Year Machine
Jun 2

Jun 2 How Voodoo Builds Hits: Four Product Lessons from a 2000-Prototypes-a-Year Machine

Kate Halewood
Business

How does Voodoo turn rapid-fire prototypes into chart-topping hits? Discover their 4 game-changing product lessons for building scalable, lasting games.

The Hard Truth About the Finnish Game Industry
May 26

May 26 The Hard Truth About the Finnish Game Industry

Michail Katkoff
Business

Why did Finland’s once world-leading game industry lose momentum? Michail Katkoff explores the broader decline across the Finnish ecosystem—from overreliance on studio culture and Supercell mimicry to missed market shifts, studio closures, and waning investor confidence.

What I Took from Games to Build Better Consumer Apps
May 19

May 19 What I Took from Games to Build Better Consumer Apps

Guest Writer
Deconstructions

A breakdown of five game-design “superpowers” that product leaders can bring into consumer apps—from progression systems to re-engagement loops and monetization models.

Squad Busters 2.0 and Supercell's YOLO Strategy
May 16

May 16 Squad Busters 2.0 and Supercell's YOLO Strategy

Michail Katkoff
Deconstructions

Supercell has rebooted Squad Busters. Again. Yet the reboot feels more like a company wrestling with itself than with its competition.

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