Media
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Hay Day With a To-Do List: How Focus Friend Cracked Productivity Retention
How Focus Friend used game-style progression to crack productivity retention.
The Screw Puzzle Gold Rush
The design evolution that turned Screw Puzzles into a $75M monetization engine.
Pixel Flow: The Publisher's Dream
Deep dive of Pixel Flow and it’s success of making $500K+ a day
Sort Puzzles: How a New Subgenre is Born
A deep dive into how Sort Puzzles evolved into a major hybridcasual puzzle subgenre.
The Post-Block Blast Playbook
How Block Blast scaled with clarity-first and what comes next
What Happened to Coin Master After Monopoly Go! and What Happens Next
The brief history of coin looters and how to execute flawlessly when entering saturated markets
What I Took from Games to Build Better Consumer Apps
A breakdown of five game-design “superpowers” that product leaders can bring into consumer apps—from progression systems to re-engagement loops and monetization models.
Squad Busters 2.0 and Supercell's YOLO Strategy
Supercell has rebooted Squad Busters. Again. Yet the reboot feels more like a company wrestling with itself than with its competition.
Duolingo: How the $15B App uses Gaming Principles to Supercharge DAU Growth
The green owl isn’t cute. It’s ruthless. Here’s how Duolingo gamified education and built one of the stickiest consumer apps on the planet.
The Magic Behind Magicabin’s ARPDAU
Magicabin, a captivating farm adventure game by Ivy Mobile, has rapidly gained popularity with its immersive gameplay and seasonal events. As it continues to rise, it establishes itself as a strong competitor to the reigning leader in the niche, Moon Active.
How Drama and Fake Ads Convert To Real Profits
Mobile gaming is getting more dramatic—literally. With games like Dark War: Survival proving that players don’t just want new mechanics, they want high-stakes stories that pull them in.
Why Some Puzzle Games are More Addicting Than Others?
Hybridcasual puzzles mix fast, easy gameplay with just the right amount of challenge. We analyze why some are more addicting than others.
Telegram x Web3 Gaming: Why So Popular and How Can I Get In On This?
With games like Catizen and Boinkers turning idle clicks into crypto gold, this platform is a secret weapon for gaming studios looking to score big.
The Sweet Art of Feature Adaptation
Game development isn’t just about creating from scratch—it’s about knowing when and how to borrow smartly. See how thoughtful adaptations, rather than straightforward copying, shape the most successful games in the industry.
4 x Reasons Why Squad Busters Suffers While Brawl Stars Soars
Despite the hype, Squad Busters is facing major challenges. In this analysis, we break down the reasons for its struggles and what Supercell can do to turn things around.
Daily Missions in Puzzles: Why should we see them more often?
Puzzle games thrive on quick sessions, though daily missions can take that a step further.
Time Blast: Will it revive the Rest of the Genre?
Time Blast isn’t just another puzzle game—it’s a reinvention of the Blast genre with modern twists that could change the way you play.
Finding Genre Success: the Case of Gossip Harbor
The merge game space is fiercely competitive, yet Microfun has achieved an impressive feat by climbing to the second spot in the US with Gossip Harbour. Discover how this success story unfolded.
Win Streak: the Gift That Keeps on Giving
Puzzle games on mobile continue to reach new revenue and engagement heights thanks to features like the win streak. Let us explain to you how this particular feature works.
Squad Busters One Month Later: Down, But Not Out
Let’s dig into why Squad Busters, Supercell's latest release, struggled after launch and whether it can become a comeback story or remain a costly lesson in mobile game development.