From Game Makers with love
Deconstructor of Fun breaks down successful free-to-play games in search of what makes them fun - or not. All of the contributors to this site are both gamers and game makers.
Deconstructor of Fun breaks down successful free-to-play games in search of what makes them fun - or not. All of the contributors to this site are both gamers and game makers.
From Game Makers with love
Tim Sweeneys view of the games ecosystem and his vision of the future
How deprecation of the IDFA will catalyze accelerated consolidation in the mobile gaming space
Monetizing a game without monetizing a game is the challenge Riot is attempting to solve
Three areas where performance marketing and game team must work together
It’s a super solid game with glaring holes that only a larger team can fix. Question is, will Supercell commit to a bigger team?
Perhaps the most thorough analysis of Supercell’s strategy, portfolio, culture, and M&A efforts.