Media
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Supercell: Still Shipping, Still Learning, Still Compounding
Supercell CEOs annual newsletter is a masterclass of both operations and communications
I Analyzed Clash Royale’s Marketing. Here’s What I Found.
So was it all product or was marketing behind the resurrection?
4 x Reasons Why Squad Busters Suffers While Brawl Stars Soars
Despite the hype, Squad Busters is facing major challenges. In this analysis, we break down the reasons for its struggles and what Supercell can do to turn things around.
Supercell's Squad Busters - The Definitive Deconstruction
Overall, this game is a hit! But is it a monster hit or 'just' a hit? Read and watch our fill review!
The Uncomfortably Comfortable Supercell Talk
Over the years, we’ve grown uncomfortably comfortable reading about Supercell’s declining numbers and the actions that the company takes to counter the downward trend.
Brawl Stars, to the moon!
Brawl Stars is delivering some impressive KPIs - let's take a closer look at what's behind these numbers.
Why Removing Loot Boxes in Brawl Stars Failed
We analyzed Brawl Stars’ removing loot boxes before and after the box-removing update. But the real question was left unanswered: how would this affect the revenue? We look deeper in this update.
10 Years of Excellence - Deconstruction of Supercell
Perhaps the most thorough analysis of Supercell’s strategy, portfolio, culture, and M&A efforts.
What the H _ _ _ Happened to Brawl Stars?
During the past year Supercell’s latest game in soft launch has pulled all the tricks in the book - but it looks like that won’t be enough.