Media
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Thetan Arena - The Mobile Game that Combines F2P and P2E
Here’s how you combine P2E and F2P on mobile
Uncovering the Minds of Game Investors
What's the difference between Angel Investor, a VC, and a strategic investor? When to choose a generalist fund over a gaming fund? What do investors look for in investees? How to pitch over a video connection versus on-site?
2022 Predictions #3 Sports Games Get Beaten from a Pillar to a Post
In 2021 Sports category on mobile hit the wall. Revenues remained stable while downloads declined 9%.
2022 Predictions #2 How to win after Fortnite's 💀 and Why Going Cross-Platform is Mandatory for Mid-Core Games
Mid-Core games’ revenues reached nearly $15B, which is 16% more than in 2020. At the same time, the installs declined by nearly a fifth, bringing dark clouds above several genres.
2022 Predictions #1 The King is back, Merge overheats and Hypercasuals falter
Casual Games stand for 80% of all mobile game downloads and 35% of all In-App Purchases. Once you count in ad revenue, this is the most dominant category of them all.
Clash Mini - Contender or a Pretender?
After a fast start Supercell’s Clash Mini is facing the realities of the autochess genre. Can it break through?
Axie Infinity: Infinite Opportunity or Infinite Peril?
Axie Infinity is the poster child of blockchain games. Yet under all the hype, there are some fundamental issues that can bring the game down if gone unfixed.
Why Pokemon Unite Hasn’t Reached the Top (yet?)
This game was destined for unrivaled success but…
The Inevitable Blockchain Revolution
3 reasons why the blockchain isn’t just a passing fad, but an inevitable revolution in the way we make games
5 Reasons Why I Became Bullish on Blockchain Gaming
Senior game designers journey from crypto gaming detractor to a blockchain gaming evangelist
Here's How You Capitalize From the Apple vs. Epic Court Ruling
Apple must allow iOS apps to offer payment options besides the ones subject to App Store’s 30% fees. Here’s what you should do next.
Can Supercell Boost Beatstar Into a Major Hit
If Beatstar becomes a major hit, it will not only be great for Space Ape, but it will prove that Supercell can rub its magic to its portfolio companies as well.
Secrets to Successful Cross-Promotion
In the post-IDFA era cross-promotion has been elevated from auxiliary component a marketing mix to a vital element of a portofolio growth strategy. Here’s how to do it effectively.
Game Over: The Beginning of the End of Harassment in Games
Four concrete steps to prevent harassments and drive diversity in your studio
Part 2: How Netflix could become the 'Netflix of Gaming'
Mike Verdu is hired and new details emerge about Netflix’s games strategy
No IDFA? No Problem! Apple Can’t Kill Gaming.
A more optimistic take on the effect of Apple’s aggressive privacy changes