Media
ALL PODCASTS, ARTICLES AND MORE.
Time Blast: Will it revive the Rest of the Genre?
Time Blast isn’t just another puzzle game—it’s a reinvention of the Blast genre with modern twists that could change the way you play.
Finding Genre Success: the Case of Gossip Harbor
The merge game space is fiercely competitive, yet Microfun has achieved an impressive feat by climbing to the second spot in the US with Gossip Harbour. Discover how this success story unfolded.
Win Streak: the Gift That Keeps on Giving
Puzzle games on mobile continue to reach new revenue and engagement heights thanks to features like the win streak. Let us explain to you how this particular feature works.
Squad Busters One Month Later: Down, But Not Out
Let’s dig into why Squad Busters, Supercell's latest release, struggled after launch and whether it can become a comeback story or remain a costly lesson in mobile game development.
Royal Kingdom: Will It Outgrow Its Big Brother’s Influence?
How did Royal Kingdom transform in just one year? Follow along as we uncover the progress and changes in v2!
Supercell's Squad Busters - The Definitive Deconstruction
Overall, this game is a hit! But is it a monster hit or 'just' a hit? Read and watch our fill review!
AppLovin's Modern Community and The Power of Game Narrative
Is Modern Community's metagame setting a new standard for narrative-driven Match-3 games?
Battle Royale Meets Casino Royale
Is the future of mobile gaming a blend of casino thrills and battle tactics?
The Magic of ‘Legend Of Mushroom’
Let's talk 'Legend of Mushroom'. What's driving its surge in Asian markets, and what improvements could enhance its gameplay and monetization?
Brawl Stars, to the moon!
Brawl Stars is delivering some impressive KPIs - let's take a closer look at what's behind these numbers.
Clash Mini Faces the Make it or Break it Moment
Clash Mini, after two years in soft launch, has made transformative changes. Will they be enough or will the game end up on the famous Supercell graveyard?
GTA VI Looks Great, but Online It’s the Real Topic (Opinion)
Uncover the essential elements that can elevate GTA VI's Online mode to unprecedented levels of engagement and enjoyment.
Tile Busters: Leaving The Reddest Ocean To Find A Blue Spot
Tile Busters is rewriting the rules and paving the way for a new era in Tile Match gaming. Discover how they pulled it off.
Warcraft Rumble - the ULTIMATE Deconstruction
Can Blizzard become a dominant mobile gaming company as well?
The Zen Match Case: How a First Mover Fell Behind
What Zen Match needs to do against the competitors who are catching up.
Why Removing Loot Boxes in Brawl Stars Failed
We analyzed Brawl Stars’ removing loot boxes before and after the box-removing update. But the real question was left unanswered: how would this affect the revenue? We look deeper in this update.
Chrome Valley Customs - Can a Male Audience and a Puzzle Game Be a Match?
We look into Space Ape’s selection of a normally nontraditional target audience for Chrome Valley Customs and how they have tried to define this niche
Royal Kingdom: Will it Usurp the Throne or Just be a Royal Relative?
Another billion Dollar puzzle game from Istanbul?!?
Clash Mini - Supercell’s Next Billion Dollar Game?
Will Clash Mini’s upcoming global launch be good enough to be a major hit?