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Deconstructor of Fun breaks down successful free-to-play games in search of what makes them fun - or not. All of the contributors to this site are both gamers and game makers.

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Deconstructor of Fun
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Clash Mini - Supercell’s Next Billion Dollar Game?
May 2

May 2 Clash Mini - Supercell’s Next Billion Dollar Game?

Javier Barnes
Deconstructions

Will Clash Mini’s upcoming global launch be good enough to be a major hit?

🎮 Web3 Gaming Consolidates to Survive
Apr 26

Apr 26 🎮 Web3 Gaming Consolidates to Survive

Guest User
Blockchain

In the changing economic environment, we take a look at the recent consolidation of blockchain gaming to weather tough times ahead.


The 8 Things Supercell is Doing to Level Up
Apr 17

Apr 17 The 8 Things Supercell is Doing to Level Up

Guest Writer
Business

Analysis of the Supercell CEO’s blog post that outlines the company’s strategy and provides a laundry list of initiatives that lay out the transformation roadmap for the one-of-a-kind games company. 

🎮 The Hybridcasual Gamble
Apr 5

Apr 5 🎮 The Hybridcasual Gamble

Guest User

We dive into decline of hypercasual games and hybridcasual, an attempt by mobile game developers to adapt to the new normal in the industry.

🎮 The Game Economy Trilemma in Web3
Mar 31

Mar 31 🎮 The Game Economy Trilemma in Web3

Guest User

In this week’s newsletter we dive into the “true ownership” game economy trilemma and the intricacies behind obstacles for web 3 economies.

🎮 A race to the bottom on creator royalties?
Mar 21

Mar 21 🎮 A race to the bottom on creator royalties?

Guest User

We look into the interesting world of creator royalties and whether games, especially those in the blockchain space, will join the race to the bottom.

Istanbul Gaming Summit 2023
Mar 14

Mar 14 Istanbul Gaming Summit 2023

Guest Writer

What happens in Istanbul, doesn’t stay in Istanbul…

🎮  Case Study: Counter Strike’s renowned marketplace
Mar 7

Mar 7 🎮 Case Study: Counter Strike’s renowned marketplace

Guest User

We dive into some interesting economic learnings from the decades-old CS:GO and how they might be applied to modern economy design.

The Case of Playrix and why Product-Market fit is a Moving Target
Feb 28

Feb 28 The Case of Playrix and why Product-Market fit is a Moving Target

Guest Writer

Rules of survival for the post-IDFA world

🎮 Why Rovio is Such a Juicy Catch
Feb 24

Feb 24 🎮 Why Rovio is Such a Juicy Catch

Guest User

Playtika recently made a bid for Angry Birds’ creator, Rovio. We dive into the details and why Rovio makes a great asset.

🎮 The Real Danger of the Microsoft's Activision Deal
Feb 17

Feb 17 🎮 The Real Danger of the Microsoft's Activision Deal

Michail Katkoff

We should take a very careful look at the state of bundling. What’s driving it? What are the consequences if it continues to take market share?

2023 Predictions for Blockchain Games
Feb 16

Feb 16 2023 Predictions for Blockchain Games

Jesper Gustavsson
Business
🎮 What REALLY Happened with Apex Legends Mobile
Feb 7

Feb 7 🎮 What REALLY Happened with Apex Legends Mobile

Guest User
The Mobile Games Industry In the Year 2023
Jan 31

Jan 31 The Mobile Games Industry In the Year 2023

Guest Writer
Business

8 trends predicted by game industry professionals

🎮 What Web3 Games Should Learn from Designing Fun Game Markets
Jan 25

Jan 25 🎮 What Web3 Games Should Learn from Designing Fun Game Markets

Guest User
🎮 The State of the Mobile Games Market in 2023
Jan 17

Jan 17 🎮 The State of the Mobile Games Market in 2023

Guest User
Brawl Stars Ditched Loot Boxes - a Revolution or a Mistake?
Jan 3

Jan 3 Brawl Stars Ditched Loot Boxes - a Revolution or a Mistake?

Javier Barnes
Deconstructions

One of the biggest games removed loot boxes. Here’s why they did it, what it led to and whether you should follow suit,

🎮 (The Unofficial) Deconstructor of Fun 2022 Gaming Awards
Dec 27

Dec 27 🎮 (The Unofficial) Deconstructor of Fun 2022 Gaming Awards

Jesper Gustavsson
🎮 Why ad ceative is more important than ever
Dec 19

Dec 19 🎮 Why ad ceative is more important than ever

Guest User
In a Privacy-Centric World, Creative is More Important Than Ever
Dec 19

Dec 19 In a Privacy-Centric World, Creative is More Important Than Ever

Guest Writer
Business

The quality of your creatives has never been more critical to the success of your games.

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