Podcast detailing the growth and the future of Battle Royale games
Deconstructor of Fun breaks down successful free-to-play games in search of what makes them fun - or not. All of the contributors to this site are both gamers and game makers.
Deconstructor of Fun breaks down successful free-to-play games in search of what makes them fun - or not. All of the contributors to this site are both gamers and game makers.
What makes game designers tick. Discussion with Florian Ziegler, Lead Designer at EA's Firemonkeys studio.
Podcast with Adam Telfer (co-founder of Chatterbox Games) deconstructing the success of Playrix, the maker of Gardenscape.
Podcast with Alex Collins (Designer/Engineer at Fun Plus) discussing the recent faltering of Hearthstone
Podcast with Anil Das-Gupta (Product Lead at Wargaming) deconstructing the reasons why Netmarble's Transformers: Forged to Fight flopped
Podcast with Florian Ziegler (Lead Designer, EA) exploring the roles of designers and product managers
Mobile publishing sounds like a turnkey solution, but it can go south if you don't acknowledge and manage the risks.